Designing the Playar Alpha App

June 20, 2025

by Abhinav Srivatsa

When we started designing and mapping out the initial experience for Playar's alpha app, which would essentially be the 0.1 version — a first draft. This early stage meant we would progressively gain clearer understanding into how the app should work, what functionalities it should include, and how to make it delightful and engaging for users.

The design approach was threefold:

  1. Keeping the UI Simple: A simple and straightforward UI allowed us to test essential functionalities with minimal effort, laying a foundation for later enhancements based on user feedback.
  2. Prototype Early: Our aim was to not only evaluate how things looked but also how they would feel. Early prototyping provided coaches with tangible interactions, enabling them to give meaningful feedback.
  3. Gather Feedback and Iterate Quickly: We prioritized obtaining quick and frequent feedback — even from partially developed versions. This iterative process ensured we continuously identified areas for improvement.

The input we received from coaches significantly shaped the direction of our app. Coaches expressed a need to compare student performances, access detailed student-specific statistics and understand macro-level performance trends such as averages. These inputs directly influenced the design priorities and functionalities we implemented.

Core Functions

Based on these inputs, we were able to narrow down the core functionalities for the alpha version of the app:

Core Functionalities

These core functionalities transitioned into the app's tab bar, accompanied by a Settings tab. This structure addressed users immediate questions: "What does this app do, and what can I achieve using it?"

Tab Bar

During our design process, we continually revisited several important questions to guide our decisions:

As we explored these questions, we aimed to strike a careful balance, ensuring the design would resonate well with our users.

Design Approach

We started with the leaderboard because it immediately communicates value to coaches.

When a coach logs in, the leaderboard answers two core needs:

  1. Performance Comparison: Coaches can quickly see who is excelling, who needs support, and by what margin.
  2. Focused Metrics: In this alpha, we concentrated on three critical categories — consistency, power, and range, to keep the interface clear and meaningful.

Some design considerations included:

By addressing these questions in the leaderboard design, we ensured coaches could dive straight into insights without confusion, setting a strong foundation for the rest of the app.

Leaderboard
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